fix: clean gitignore for Godot C#

This commit is contained in:
maxwes08
2026-04-17 12:38:11 +02:00
commit 3ac0b6b866
23 changed files with 841 additions and 0 deletions

19
Physics.sln Normal file
View File

@@ -0,0 +1,19 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Physics", "Physics.csproj", "{6DC8B879-E534-4466-8C36-228A171D7521}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6DC8B879-E534-4466-8C36-228A171D7521}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6DC8B879-E534-4466-8C36-228A171D7521}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6DC8B879-E534-4466-8C36-228A171D7521}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{6DC8B879-E534-4466-8C36-228A171D7521}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{6DC8B879-E534-4466-8C36-228A171D7521}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{6DC8B879-E534-4466-8C36-228A171D7521}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal