super powerful engine

This commit is contained in:
maxwes08
2026-01-13 10:55:18 +01:00
parent 6249499be2
commit c2bd50511e
5 changed files with 39 additions and 20 deletions

View File

@@ -18,11 +18,11 @@ namespace Car_simulation
private bool _isPlaying = false;
// Harmonic series - DIRECT RPM TO FREQUENCY
private float[] _harmonicRatios = { 1f, 2f, 4f, 6f };
private float[] _harmonicAmplitudes = { 1f, 0.3f, 0.1f, 0.05f };
private float[] _harmonicRatios = { 1f, 2f, 3f, 5f };
private float[] _harmonicAmplitudes = { 0.2f, 0.5f, 0.35f, 0.2f };
private float[] _harmonicPhases = new float[4];
// Engine configuration - for direct RPM calculation
// Engine configuration - for directa RPM calculation
public int CylinderCount { get; set; } = 4;
public float FiringFrequencyMultiplier => CylinderCount / 2f; // 4-stroke engines