diff --git a/Car simulation/Engine.cs b/Car simulation/Engine.cs index 58e024a..508a35c 100644 --- a/Car simulation/Engine.cs +++ b/Car simulation/Engine.cs @@ -90,7 +90,7 @@ public float GetTorqueOutput() { - if (RPM <= 0) return 0; + if (RPM <= 400) return 0; var points = TorqueCurve.OrderBy(p => p.Key).ToList();