more realistic settings, changed engine sound
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@@ -7,7 +7,7 @@ namespace Car_simulation.Core.Components
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// Physical properties
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public float Radius { get; set; } = 0.3f;
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public float WheelInertia { get; set; } = 2.0f;
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public float CarMass { get; set; } = 1500f;
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public float CarMass;
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public int WheelCount { get; set; } = 4;
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public int DrivenWheels { get; set; } = 2;
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