more realistic settings, changed engine sound
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@@ -8,7 +8,7 @@ namespace Car_simulation.Core.Models
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{
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// Basic properties
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public Vector2 Position = new Vector2(0, 0);
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public float Mass { get; set; } = 2000f;
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public float Mass { get; set; } = 1400f;
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// Inputs
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public float ThrottleInput = 0f;
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