engine almost working, backup before adding gas types.
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@@ -10,8 +10,8 @@ namespace FluidSim.Components
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public double PreviousAngle { get; set; } // ← now has public setter
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public double Inertia { get; set; } = 0.2;
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public double FrictionConstant { get; set; } = 2.0; // N·m
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public double FrictionViscous { get; set; } = 0.005; // N·m per rad/s
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public double FrictionConstant { get; set; } = 0.0; // N·m
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public double FrictionViscous { get; set; } = 0.000; // N·m per rad/s
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private double externalTorque;
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