working helmholtz

This commit is contained in:
max
2026-05-09 02:25:56 +02:00
parent 77ef4753a3
commit cf1bf30c81
3 changed files with 121 additions and 103 deletions

View File

@@ -57,18 +57,23 @@ namespace FluidSim.Tests
float rho0 = 101325f / (287f * 300f);
pipeSystem = new PipeSystem(neckCells, pipeStart, pipeEnd, areas, dxs, rho0, 0f, 101325f);
// Energy loss
cavity.EnergyRelaxationRate = 80f;
pipeSystem.EnergyRelaxationRate = 0f;
pipeSystem.DampingMultiplier = 2000f;
// --- Boundary system ---
boundaries = new BoundarySystem(pipeSystem, maxOrifices: 1, maxOpenEnds: 1);
float ComputeResistance(float decayTimeSeconds, float rho, float L_eff, float A)
{
// R = 2 * rho * L_eff / (A * decayTimeSeconds)
return 2f * rho * L_eff / (A * MathF.Max(decayTimeSeconds, 1e-6f));
}
// Use steady orifice the pipe already provides the inertia
boundaries.AddOrifice(cavityPort, pipeIndex: 0, isLeftEnd: true, areaIndex: cavityOrificeIdx, dischargeCoeff: 1f, lossCoefficient: 0.1f);
// LOSS COEFFICIENT BREAKS THE SYSTEM AT ~0.55, AT VALUES LOWER THAN THAT, IT SEEMS TO ONLY AFFECT VOLUME, NOT COMPOUND
boundaries.AddOrificeWithInertance(
cavityPort, pipeIndex: 0, isLeftEnd: true,
areaIndex: cavityOrificeIdx,
dischargeCoeff: 0.9f,
effectiveLength: neckLength, // physical length (or L_eff)
lossCoefficient: 9000 // start with this, adjust for decay time
);
// Open end at right side of pipe
boundaries.AddOpenEnd(pipeIndex: 0, isLeftEnd: false, 101325f, neckArea);
@@ -78,7 +83,7 @@ namespace FluidSim.Tests
// --- Solver ---
// Slightly higher substep count to ensure stability of the resonant oscillation
solver = new Solver { SubStepCount = 6, EnableProfiling = true };
solver = new Solver { SubStepCount = 6, EnableProfiling = false };
solver.SetTimeStep(dt);
solver.SetPipeSystem(pipeSystem);
solver.SetBoundarySystem(boundaries);