tuff
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@@ -25,7 +25,7 @@ public class Program
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// Throttle smoothing
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private static double targetThrottle = 0.0; // 1.0 when W is pressed, 0.0 otherwise
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private static double currentThrottle = 0.0;
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private const double ThrottleSmoothing = 8.0; // rate of change
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private const double ThrottleSmoothing = 40.0; // rate of change
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private static volatile bool running = true;
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@@ -39,7 +39,7 @@ public class Program
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window.KeyPressed += OnKeyPressed;
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var soundEngine = new SoundEngine(bufferCapacity: 16384);
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soundEngine.Volume = 70;
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soundEngine.Volume = 100;
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soundEngine.Start();
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scenario = new EngineScenario();
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