using System; using System.Collections.Generic; using FluidSim.Components; namespace FluidSim.Core { public class Solver { private readonly List _volumes = new(); private readonly List _pipes = new(); private readonly List _connections = new(); private double _dt; private double _ambientPressure = 101325.0; public void SetAmbientPressure(double p) => _ambientPressure = p; public void AddVolume(Volume0D v) => _volumes.Add(v); public void AddPipe(Pipe1D p) => _pipes.Add(p); public void AddConnection(PipeVolumeConnection c) => _connections.Add(c); public void SetTimeStep(double dt) => _dt = dt; public void SetPipeBoundary(Pipe1D pipe, bool isA, BoundaryType type, double ambientPressure = 101325.0) { if (isA) { pipe.SetABoundaryType(type); if (type == BoundaryType.OpenEnd) pipe.SetAAmbientPressure(ambientPressure); } else { pipe.SetBBoundaryType(type); if (type == BoundaryType.OpenEnd) pipe.SetBAmbientPressure(ambientPressure); } } public float Step() { // 1. For each connection, handle flow or closed wall foreach (var conn in _connections) { double area = conn.OrificeArea; if (area < 1e-12) // valve closed → treat as solid wall { conn.Volume.MassFlowRateIn = 0.0; conn.Volume.SpecificEnthalpyIn = conn.Volume.SpecificEnthalpy; // not used // Set ghost to a reflective wall (u = -u_pipe, same p, ρ) int cellIdx = conn.IsPipeLeftEnd ? 0 : conn.Pipe.GetCellCount() - 1; double rho = Math.Max(conn.Pipe.GetCellDensity(cellIdx), 1e-6); double p = Math.Max(conn.Pipe.GetCellPressure(cellIdx), 100.0); double u = conn.Pipe.GetCellVelocity(cellIdx); if (conn.IsPipeLeftEnd) conn.Pipe.SetGhostLeft(rho, -u, p); else conn.Pipe.SetGhostRight(rho, -u, p); continue; } // Valve open → use the nozzle model double downstreamPressure = conn.IsPipeLeftEnd ? conn.Pipe.GetCellPressure(0) : conn.Pipe.GetCellPressure(conn.Pipe.GetCellCount() - 1); NozzleFlow.Compute(conn.Volume, area, downstreamPressure, out double mdot, out double rhoFace, out double uFace, out double pFace, gamma: conn.Volume.Gamma); // Clamp mdot to available mass double maxMdot = conn.Volume.Mass / _dt; conn.LastMassFlowIntoVolume = mdot; if (mdot > maxMdot) mdot = maxMdot; if (mdot < -maxMdot) mdot = -maxMdot; conn.Volume.MassFlowRateIn = mdot; // enthalpy: if inflow, use pipe enthalpy; if outflow, use cylinder enthalpy if (mdot >= 0) { int cellIdx = conn.IsPipeLeftEnd ? 0 : conn.Pipe.GetCellCount() - 1; double pPipe = Math.Max(conn.Pipe.GetCellPressure(cellIdx), 100.0); double rhoPipe = Math.Max(conn.Pipe.GetCellDensity(cellIdx), 1e-6); conn.Volume.SpecificEnthalpyIn = (conn.Volume.Gamma / (conn.Volume.Gamma - 1.0)) * pPipe / rhoPipe; } else { conn.Volume.SpecificEnthalpyIn = conn.Volume.SpecificEnthalpy; } // Integrate the volume conn.Volume.Integrate(_dt); // Set ghost from nozzle face state (but don't allow zero density) if (rhoFace < 1e-6) rhoFace = Constants.Rho_amb; if (pFace < 100.0) pFace = Constants.P_amb; if (conn.IsPipeLeftEnd) conn.Pipe.SetGhostLeft(rhoFace, uFace, pFace); else conn.Pipe.SetGhostRight(rhoFace, uFace, pFace); } // 2. Sub‑step pipes int nSub = 1; foreach (var p in _pipes) nSub = Math.Max(nSub, p.GetRequiredSubSteps(_dt)); double dtSub = _dt / nSub; for (int sub = 0; sub < nSub; sub++) foreach (var p in _pipes) p.SimulateSingleStep(dtSub); // 3. Clear ghost flags foreach (var p in _pipes) p.ClearGhostFlag(); // 4. Return exhaust tailpipe mass flow if (_pipes.Count > 0) return (float)_pipes[0].GetOpenEndMassFlow(); return 0f; } } }