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6
include/FluidSim/Desktop/DynoRenderer.hpp
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6
include/FluidSim/Desktop/DynoRenderer.hpp
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#pragma once
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#include "FluidSim/DynoCurve.hpp"
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#include <SFML/Graphics.hpp>
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namespace fluidsim::port::desktop {
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void draw_dyno_curve(sf::RenderWindow&,const sf::Font*,const DynoCurve&,float,float,float,float,float,float);
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}
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