Files
Physics-Engine/PhysicsEngine/Physics/Forces/GravityForce.cs
2026-09-03 17:27:52 +02:00

12 lines
241 B
C#

using System.Numerics;
namespace PhysicsEngine
{
public static class GravityForce
{
public static void Apply(Body body, float dt)
{
body.ApplyForce(Vector2.UnitY * 9.81f/10 * body.Mass);
}
}
}