namespace Sortering { public static class Sort { public static void InsertionSort(int[] array) { int i, n; int length = array.Length; int temp; if (length < 2) return; for (n=1; n= 0 && array[i] > temp) { array[i+1] = array[i]; i--; } array[i+1] = temp; } } public static void BubbleSort(int[] array) { for (int m = array.Length-1; m > 0; m--) { for (int n = 0; n array[n + 1]) { int temp = array[n]; array[n] = array[n+1]; array[n+1] = temp; } } } } public static int SequentialFind(int[] haystack, int needle) { for (int i = 0; i < haystack.Length; i++) { if (haystack[i] == needle) { return i; } } return -1; } public static int BinaryFind(int[] haystack, int needle) { int min = 0; int max = haystack.Length -1; int i = -1; while (min <= max && i == -1) { int mid = (min + max) / 2; if (needle > haystack[mid]) min = mid + 1; else if (needle < haystack[mid]) max = mid - 1; else i = mid; } return i; } } }