using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace TicTacToe { public class Box { public Action Pressed; public int Index; public bool BotOwned = false; private Button _button; public bool Filled = false; public Box(Button button, int index) { _button = button; Index = index; button.Click += Clicked; _button.Text = ""; } private void Clicked(object sender, EventArgs e) { Pressed.Invoke(Index); } public void Destroy() { _button.Text = ""; _button.Click -= Clicked; } public void SetEnabled(bool value) { _button.Enabled = value; } public void PlayerClaim(bool bot) { Filled = true; BotOwned = bot; if (bot) { _button.Text = "O"; } else { _button.Text = "X"; } } } }