diff --git a/Entity.cs b/Entity.cs index 90bae7c..f25472c 100644 --- a/Entity.cs +++ b/Entity.cs @@ -90,7 +90,7 @@ namespace Voxel if (moveVector.X != originalVector.X) { - Velocity.X = 0; Console.WriteLine("Collided X"); + Velocity.X = 0; } if (moveVector.Y != originalVector.Y) @@ -100,7 +100,7 @@ namespace Voxel if (moveVector.Z != originalVector.Z) { - Velocity.Z = 0; Console.WriteLine("Collided Z"); + Velocity.Z = 0; } OnGround = moveVector.Y != originalVector.Y && originalVector.Y < 0;