namespace Voxel { public enum Textures : uint { GrassTop, Stone, Dirt, GrassSide, OakPlanks, SmoothStoneSlab, SmoothStone, Bricks, TntSide, TntTop, TntBottom, Cobweb, Rose, Dandelion, Water, OakSapling, Cobblestone, Bedrock, Sand, Gravel, OakSide, OakTop, IronBlock, GoldBlock, DiamondBlock, EmeraldBlock, RedstoneBlock, none0, RedMushroom, BrownMushroom, JungleSapling, none1, GoldOre, IronOre, CoalOre, Bookshelf, MossyCobblestone, Obsidian, } }