using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Voxel { public enum Blocks : byte { Air = 0, Stone = 1, } public enum Orientation: uint { West = 0, // + X East = 1, // - X Top = 2, // + Y Bottom = 3,// - Y North = 4, // + Z South = 5, // - Z } public enum Texture: uint { Stone = 1 } }