Files
voxel/Textures.cs

45 lines
767 B
C#

namespace Voxel
{
public enum Textures : uint
{
GrassTop,
Stone,
Dirt,
GrassSide,
OakPlanks,
SmoothStoneSlab,
SmoothStone,
Bricks,
TntSide,
TntTop,
TntBottom,
Cobweb,
Rose,
Dandelion,
Water,
OakSapling,
Cobblestone,
Bedrock,
Sand,
Gravel,
OakSide,
OakTop,
IronBlock,
GoldBlock,
DiamondBlock,
EmeraldBlock,
RedstoneBlock,
none0,
RedMushroom,
BrownMushroom,
JungleSapling,
none1,
GoldOre,
IronOre,
CoalOre,
Bookshelf,
MossyCobblestone,
Obsidian,
}
}