168 lines
6.4 KiB
C#
168 lines
6.4 KiB
C#
using System;
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using FluidSim.Components;
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using FluidSim.Interfaces;
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namespace FluidSim.Core
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{
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/// <summary>
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/// Connects a port (volume or atmosphere) to one end of a pipe via an orifice.
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/// Uses the isentropic nozzle model for the steady‑state relationship,
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/// and includes acoustic inertance for dynamic (Helmholtz) behaviour.
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/// </summary>
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public class OrificeLink
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{
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public Port VolumePort { get; }
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public Pipe1D Pipe { get; }
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public bool IsPipeLeftEnd { get; }
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public Func<double> AreaProvider { get; set; }
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public double DischargeCoefficient { get; set; } = 0.62;
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// Acoustic length (wall thickness + end correction) – controls the resonance frequency
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public double EffectiveLength { get; set; } = 0.001; // 1 mm
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// Whether to include inertance; if false, uses the steady‑state nozzle model directly
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public bool UseInertance { get; set; } = true;
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// Current mass flow (kg/s, positive = volume → pipe)
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private double _mdot;
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public double LastMassFlowRate { get; private set; }
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public double LastFaceDensity { get; private set; }
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public double LastFaceVelocity { get; private set; }
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public double LastFacePressure { get; private set; }
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public OrificeLink(Port? volumePort, Pipe1D pipe, bool isPipeLeftEnd, Func<double> areaProvider)
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{
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VolumePort = volumePort; // null is allowed
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Pipe = pipe ?? throw new ArgumentNullException(nameof(pipe));
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IsPipeLeftEnd = isPipeLeftEnd;
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AreaProvider = areaProvider ?? throw new ArgumentNullException(nameof(areaProvider));
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_mdot = 0.0;
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}
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public void Resolve(double dtSub)
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{
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double area = AreaProvider();
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// Closed wall or missing volume port => reflective boundary
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if (area < 1e-12 || VolumePort == null)
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{
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SetClosedWall();
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return;
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}
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// Gather volume state
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double volP = VolumePort.Pressure;
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double volRho = VolumePort.Density;
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double volT = VolumePort.Temperature;
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double volH = VolumePort.SpecificEnthalpy;
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// Gather pipe interior state at the connected end
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(double pipeRho, double pipeU, double pipeP) = IsPipeLeftEnd
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? Pipe.GetInteriorStateLeft()
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: Pipe.GetInteriorStateRight();
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double pipeT = pipeP / Math.Max(pipeRho * 287.0, 1e-12);
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double gamma = 1.4;
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double R = 287.0;
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// ---- Steady‑state mass flow from isentropic nozzle ----
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double mdotSS; // positive = volume → pipe
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double rhoFace, uFace, pFace;
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if (volP >= pipeP)
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{
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IsentropicOrifice.Compute(volP, volRho, volT, pipeP, gamma, R, area, DischargeCoefficient,
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out double mdotUpToDown, out rhoFace, out uFace, out pFace);
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mdotSS = mdotUpToDown; // volume → pipe
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}
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else
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{
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IsentropicOrifice.Compute(pipeP, pipeRho, pipeT, volP, gamma, R, area, DischargeCoefficient,
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out double mdotUpToDown, out rhoFace, out uFace, out pFace);
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mdotSS = -mdotUpToDown; // pipe → volume → negative for volume→pipe convention
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}
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// ---- Inertance ODE (optional) ----
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if (UseInertance)
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{
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double rhoUp = _mdot >= 0 ? volRho : pipeRho;
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double inertance = rhoUp * EffectiveLength / area;
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double dp = volP - pipeP;
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double resistance = Math.Abs(dp) / Math.Max(Math.Abs(mdotSS), 1e-12);
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double dmdot_dt = (dp - resistance * _mdot) / inertance;
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_mdot += dmdot_dt * dtSub;
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}
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else
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{
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_mdot = mdotSS;
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}
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// Clamp outflow to available mass (if finite volume)
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if (VolumePort.Owner is Volume0D vol)
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{
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double maxOut = vol.Mass / dtSub;
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if (_mdot > maxOut) _mdot = maxOut;
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}
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// ---- Ghost state ----
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// Density = upstream density (consistent with current flow direction)
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rhoFace = _mdot >= 0 ? volRho : pipeRho;
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// Pressure = downstream pressure (consistent with nozzle exit)
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pFace = _mdot >= 0 ? pipeP : volP;
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// Velocity magnitude derived from actual mass flow
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double mdotMag = Math.Abs(_mdot);
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uFace = mdotMag / (rhoFace * area);
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if (IsPipeLeftEnd)
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uFace = _mdot >= 0 ? uFace : -uFace; // left end: positive u = into pipe
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else
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uFace = _mdot >= 0 ? -uFace : uFace; // right end: positive u = out of pipe
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// Apply ghost to pipe
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if (IsPipeLeftEnd)
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Pipe.SetGhostLeft(rhoFace, uFace, pFace);
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else
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Pipe.SetGhostRight(rhoFace, uFace, pFace);
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// ---- Store results ----
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double mdotIntoVolume = -_mdot; // positive = into volume
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LastMassFlowRate = mdotIntoVolume;
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LastFaceDensity = rhoFace;
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LastFaceVelocity = uFace;
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LastFacePressure = pFace;
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VolumePort.MassFlowRate = mdotIntoVolume;
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// Enthalpy for volume integration
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if (mdotIntoVolume >= 0) // inflow → pipe enthalpy
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{
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double hPipe = gamma / (gamma - 1.0) * pipeP / Math.Max(pipeRho, 1e-12);
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VolumePort.SpecificEnthalpy = hPipe;
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}
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else // outflow → volume's own enthalpy
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{
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VolumePort.SpecificEnthalpy = volH;
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}
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}
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private void SetClosedWall()
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{
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var (rInt, uInt, pInt) = IsPipeLeftEnd
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? Pipe.GetInteriorStateLeft()
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: Pipe.GetInteriorStateRight();
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if (IsPipeLeftEnd)
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Pipe.SetGhostLeft(rInt, -uInt, pInt);
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else
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Pipe.SetGhostRight(rInt, -uInt, pInt);
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LastMassFlowRate = 0.0;
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LastFaceDensity = rInt;
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LastFaceVelocity = 0.0;
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LastFacePressure = pInt;
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// Don't touch VolumePort if it's null
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if (VolumePort != null)
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VolumePort.MassFlowRate = 0.0;
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}
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}
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} |