Add project files.
This commit is contained in:
3
Glosor.slnx
Normal file
3
Glosor.slnx
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@@ -0,0 +1,3 @@
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<Solution>
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<Project Path="Glosor/Glosor.csproj" />
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</Solution>
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188
Glosor/Form1.Designer.cs
generated
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188
Glosor/Form1.Designer.cs
generated
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@@ -0,0 +1,188 @@
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namespace Glosor
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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lst_words = new ListBox();
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btn_add = new Button();
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tbx_original = new TextBox();
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tbx_translation = new TextBox();
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btn_start = new Button();
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btn_clear = new Button();
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lbl_original = new Label();
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tbx_input = new TextBox();
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btn_skip = new Button();
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btn_check = new Button();
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lbl_correct = new Label();
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SuspendLayout();
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//
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// lst_words
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//
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lst_words.FormattingEnabled = true;
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lst_words.ItemHeight = 25;
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lst_words.Location = new Point(247, 40);
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lst_words.Name = "lst_words";
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lst_words.Size = new Size(314, 129);
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lst_words.TabIndex = 0;
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lst_words.Visible = false;
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//
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// btn_add
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//
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btn_add.Location = new Point(449, 175);
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btn_add.Name = "btn_add";
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btn_add.Size = new Size(112, 34);
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btn_add.TabIndex = 1;
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btn_add.Text = "Lägg till";
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btn_add.UseVisualStyleBackColor = true;
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btn_add.Visible = false;
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btn_add.Click += btn_add_Click;
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//
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// tbx_original
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//
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tbx_original.Location = new Point(247, 175);
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tbx_original.Name = "tbx_original";
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tbx_original.PlaceholderText = "Glosa";
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tbx_original.Size = new Size(196, 31);
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tbx_original.TabIndex = 2;
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tbx_original.Visible = false;
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//
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// tbx_translation
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//
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tbx_translation.Location = new Point(247, 212);
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tbx_translation.Name = "tbx_translation";
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tbx_translation.PlaceholderText = "Översättning";
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tbx_translation.Size = new Size(196, 31);
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tbx_translation.TabIndex = 3;
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tbx_translation.Visible = false;
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//
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// btn_start
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//
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btn_start.Location = new Point(449, 215);
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btn_start.Name = "btn_start";
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btn_start.Size = new Size(112, 34);
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btn_start.TabIndex = 4;
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btn_start.Text = "Starta Prov";
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btn_start.UseVisualStyleBackColor = true;
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btn_start.Visible = false;
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btn_start.Click += btn_start_Click;
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//
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// btn_clear
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//
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btn_clear.Location = new Point(567, 40);
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btn_clear.Name = "btn_clear";
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btn_clear.Size = new Size(112, 34);
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btn_clear.TabIndex = 5;
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btn_clear.Text = "Rensa";
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btn_clear.UseVisualStyleBackColor = true;
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btn_clear.Visible = false;
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btn_clear.Click += btn_clear_Click;
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//
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// lbl_original
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//
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lbl_original.AutoSize = true;
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lbl_original.Location = new Point(345, 99);
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lbl_original.Name = "lbl_original";
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lbl_original.Size = new Size(59, 25);
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lbl_original.TabIndex = 6;
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lbl_original.Text = "label1";
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lbl_original.TextAlign = ContentAlignment.MiddleLeft;
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//
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// tbx_input
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//
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tbx_input.Location = new Point(345, 127);
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tbx_input.Name = "tbx_input";
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tbx_input.Size = new Size(150, 31);
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tbx_input.TabIndex = 7;
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tbx_input.TextAlign = HorizontalAlignment.Center;
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//
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// btn_skip
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//
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btn_skip.Location = new Point(425, 164);
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btn_skip.Name = "btn_skip";
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btn_skip.Size = new Size(112, 34);
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btn_skip.TabIndex = 8;
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btn_skip.Text = "Skippa";
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btn_skip.UseVisualStyleBackColor = true;
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btn_skip.Click += btn_skip_Click;
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//
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// btn_check
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//
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btn_check.Location = new Point(307, 164);
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btn_check.Name = "btn_check";
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btn_check.Size = new Size(112, 34);
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btn_check.TabIndex = 9;
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btn_check.Text = "Svara";
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btn_check.UseVisualStyleBackColor = true;
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btn_check.Click += btn_check_Click;
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//
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// lbl_correct
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//
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lbl_correct.AutoSize = true;
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lbl_correct.Location = new Point(384, 201);
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lbl_correct.Name = "lbl_correct";
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lbl_correct.Size = new Size(0, 25);
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lbl_correct.TabIndex = 10;
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lbl_correct.TextAlign = ContentAlignment.MiddleCenter;
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//
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// Form1
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//
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AutoScaleDimensions = new SizeF(10F, 25F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Controls.Add(lbl_correct);
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Controls.Add(btn_check);
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Controls.Add(btn_skip);
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Controls.Add(tbx_input);
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Controls.Add(lbl_original);
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Controls.Add(btn_clear);
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Controls.Add(btn_start);
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Controls.Add(tbx_translation);
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Controls.Add(tbx_original);
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Controls.Add(btn_add);
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Controls.Add(lst_words);
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Name = "Form1";
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Text = "Glosor";
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ResumeLayout(false);
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PerformLayout();
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}
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#endregion
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private ListBox lst_words;
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private Button btn_add;
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private TextBox tbx_original;
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private TextBox tbx_translation;
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private Button btn_start;
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private Button btn_clear;
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private Label lbl_original;
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private TextBox tbx_input;
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private Button btn_skip;
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private Button btn_check;
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private Label lbl_correct;
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}
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}
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134
Glosor/Form1.cs
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134
Glosor/Form1.cs
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@@ -0,0 +1,134 @@
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namespace Glosor
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{
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public partial class Form1 : Form
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{
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public Dictionary<string, string> Words = new Dictionary<string, string>(); // original, translation
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int step = 0;
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int points = 0;
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string correctAnswer;
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bool useExampleWords = true;
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public Form1()
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{
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InitializeComponent();
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SetEditingMode(true);
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AddExampleWords();
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}
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public void AddExampleWords()
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{
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if (!useExampleWords) return;
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AddWord("Apple", "<22>pple");
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AddWord("Banana", "Banan");
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AddWord("Orange", "Apelsin");
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AddWord("Watermelon", "Vattenmelon");
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}
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// Actions
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public void AddWord(string original, string translation)
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{
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Words.Add(original, translation);
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lst_words.Items.Add(original + " -> " + translation);
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}
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private void SetEditingMode(bool editing)
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{
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tbx_translation.Visible = editing;
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tbx_original.Visible = editing;
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lst_words.Visible = editing;
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btn_clear.Visible = editing;
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btn_add.Visible = editing;
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btn_start.Visible = editing;
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lbl_correct.Visible = !editing;
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tbx_input.Visible = !editing;
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lbl_original.Visible = !editing;
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btn_check.Visible = !editing;
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btn_skip.Visible = !editing;
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}
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public void StartTest()
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{
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SetEditingMode(false);
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step = 0;
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points = 0;
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Question();
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}
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// Questioning logic
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public void Question()
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{
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if (step == Words.Count)
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{
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MessageBox.Show("Du fick " + points.ToString() + " av " + Words.Count + " po<70>ng");
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SetEditingMode(true);
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return;
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}
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var entry = Words.ElementAt(step);
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string original = entry.Key;
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correctAnswer = entry.Value.ToLower();
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lbl_original.Text = original;
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tbx_input.Text = "";
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lbl_correct.Text = "";
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tbx_input.Focus();
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step++;
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}
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public void Answer()
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{
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string input = tbx_input.Text.ToLower();
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if (input == correctAnswer)
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{
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points++;
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Question();
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}
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else
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{
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lbl_correct.Text = "Fel Svar";
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}
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}
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// Buttons
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private void btn_add_Click(object sender, EventArgs e)
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{
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string original = tbx_original.Text;
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string translation = tbx_translation.Text;
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tbx_original.Text = "";
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tbx_translation.Text = "";
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AddWord(original, translation);
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}
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private void btn_clear_Click(object sender, EventArgs e)
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{
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lst_words.Items.Clear();
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Words.Clear();
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}
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private void btn_start_Click(object sender, EventArgs e)
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{
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StartTest();
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}
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private void btn_check_Click(object sender, EventArgs e)
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{
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Answer();
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}
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private void btn_skip_Click(object sender, EventArgs e)
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{
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Question();
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}
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}
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}
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120
Glosor/Form1.resx
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120
Glosor/Form1.resx
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@@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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||||
<xsd:complexType>
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||||
<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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||||
</xsd:complexType>
|
||||
</xsd:element>
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<xsd:element name="resheader">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
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||||
</xsd:element>
|
||||
</xsd:choice>
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||||
</xsd:complexType>
|
||||
</xsd:element>
|
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</xsd:schema>
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<resheader name="resmimetype">
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||||
<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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||||
<value>2.0</value>
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||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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||||
<resheader name="writer">
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||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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11
Glosor/Glosor.csproj
Normal file
11
Glosor/Glosor.csproj
Normal file
@@ -0,0 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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17
Glosor/Program.cs
Normal file
17
Glosor/Program.cs
Normal file
@@ -0,0 +1,17 @@
|
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namespace Glosor
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{
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internal static class Program
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{
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/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
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[STAThread]
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||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user