Culling, rendering improvements and optimizations, block removing test.
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44
Textures.cs
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44
Textures.cs
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namespace Voxel
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{
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public enum Textures : uint
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{
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GrassTop,
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Stone,
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Dirt,
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GrassSide,
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OakPlanks,
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SmoothStoneSlab,
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SmoothStone,
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Bricks,
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TntSide,
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TntTop,
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TntBottom,
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Cobweb,
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Rose,
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Dandelion,
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Water,
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OakSapling,
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Cobblestone,
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Bedrock,
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Sand,
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Gravel,
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OakSide,
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OakTop,
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IronBlock,
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GoldBlock,
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DiamondBlock,
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EmeraldBlock,
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RedstoneBlock,
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none0,
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RedMushroom,
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BrownMushroom,
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JungleSapling,
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none1,
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GoldOre,
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IronOre,
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CoalOre,
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Bookshelf,
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MossyCobblestone,
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Obsidian,
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}
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}
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