player added
This commit is contained in:
13
Program.cs
13
Program.cs
@@ -11,14 +11,11 @@ internal class Program
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World world = new World();
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Window window = new Window(sizeX, sizeY, title);
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Player player = new Player(world, Vector3.Zero);
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window.Player = player;
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Console.WriteLine("Generating map...");
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int worldSizeX = 32;
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int worldSizeY = 32;
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int worldSizeX = 8;
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int worldSizeY = 8;
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float maxI = worldSizeX * worldSizeY;
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int i = 0;
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@@ -45,6 +42,12 @@ internal class Program
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Renderer.SetWorld(world);
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Vector3 startPos = new Vector3(15, 64, 15);
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Player player = new Player(startPos, world);
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window.Update += player.Tick;
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window.Update += player.Update;
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window.Run();
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}
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}
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