cleanup
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@@ -136,7 +136,6 @@ namespace Voxel.Graphics
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_uiShader.SetMatrix4("projection", projection);
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_uiTexture.Bind(TextureUnit.Texture0);
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_guiBatcher.DrawString("Voxel Engine v0.1", 16, 112, 24, Vector4.One);
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_guiBatcher.Render();
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