better world gen
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@@ -7,7 +7,8 @@
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Dirt,
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OakPlanks,
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Grass,
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Bedrock
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Bedrock,
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Sand
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}
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public enum Orientation : byte
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@@ -74,6 +75,10 @@
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Voxel.Blocks.Bedrock, Textures.Bedrock
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)},
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{Voxel.Blocks.Sand, new BlockDefinition(
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Voxel.Blocks.Sand, Textures.Sand
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)},
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{ Voxel.Blocks.Grass, new BlockDefinition(
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Voxel.Blocks.Grass,
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Voxel.Textures.GrassSide, // West
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