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24
Input.cs
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24
Input.cs
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using OpenTK.Windowing.GraphicsLibraryFramework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Voxel
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{
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public static class Input
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{
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private static Dictionary<Keys, bool> _keystates = new Dictionary<Keys, bool>();
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public static bool GetKey(Keys key)
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{
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return _keystates.TryGetValue(key, out bool pressed) && pressed;
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}
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public static void SetKey(Keys key, bool pressed)
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{
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_keystates[key] = pressed;
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}
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}
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}
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