player and entity physics improvements

This commit is contained in:
2025-10-01 00:40:47 +02:00
parent 11f76ca429
commit bd2c87ddd1
7 changed files with 444 additions and 105 deletions

View File

@@ -7,7 +7,7 @@ namespace Voxel
public static Vector3 Position = new Vector3(-8, 16, -8);
public static float Pitch = -22.5f;
public static float Yaw = 45f;
public static float Yaw = 0f;
public static float FOV = 60f;
public static float Speed = 5f;
public static float ShiftSpeed = 20f;