Files
voxel/Program.cs
2025-12-15 10:14:16 +01:00

26 lines
583 B
C#

using OpenTK.Mathematics;
using Voxel;
internal class Program
{
private static void Main(string[] args)
{
int sizeX = 800;
int sizeY = 600;
string title = "Game";
World world = new World();
Window window = new Window(sizeX, sizeY, title);
Renderer.SetWorld(world);
Vector3 startPos = new Vector3(15, 64, 15);
Player player = new Player(startPos, world);
window.Tick += player.Tick;
window.Update += player.Update;
window.Update += Camera.UpdateFOV;
window.Run();
}
}