This commit is contained in:
maxwes08
2026-05-25 09:44:23 +02:00
parent e1778fb446
commit 38db4ce6b9
7 changed files with 13 additions and 10 deletions

View File

@@ -7,11 +7,10 @@ layout (location = 2) in vec4 aColor;
out vec2 TexCoord;
out vec4 Color;
uniform mat4 projection; // Ensure this name matches C# exactly
uniform mat4 projection;
void main()
{
// If you don't multiply by projection, the compiler deletes the uniform
gl_Position = projection * vec4(aPos, 0.0, 1.0);
TexCoord = aTexCoord;
Color = aColor;